Dungeons and Raids
Dungeons and Raids
-
Sepulcher of the First Ones
-
Halondrus the Reclaimer
-
Time required for Volatile Charges to trigger a Charge Detonation increased to 30 seconds (was 10 seconds) in Mythic difficulty.
-
Charge Exposure duration increased to 32 seconds (was 16 seconds) in Mythic difficulty.
-
Earthbreaker Missile damage reduced by 20% in Mythic difficulty.
-
Changed the pattern of Planetcracker Beam during Stage Three in Mythic difficulty.
-
Reduced Halondrus’ health by 10% in Mythic difficulty.
-
Reduced damage of Eternity Engine by 10% in Mythic difficulty.
-
-
Anduin Wrynn
-
Anduin’s Despair and Anduin’s Doubt health reduced by 15% in Heroic and Mythic difficulties.
-
Befouled Barrier’s absorbs 10% less healing in Heroic and Mythic difficulties.
-
Fiendish Soul’s Soul Explosion missile travel speed reduced by 20% in Heroic and Mythic difficulties.
-
Monstrous Soul health reduced by 6% in Mythic difficulty.
-
Lost Soul’s Banish Soul cast time increased to 12 seconds (was 8 seconds).
-
Grim Reflection’s Grim Fate haste bonus reduced to 200% (was 250%).
-
-
The Jailer
-
Jailer’s melee attack decreased 10% in Mythic difficulty.
-
Jailer’s health decreased 5% in Mythic difficulty.
-
Martyrdom damage decreased 15% in Mythic difficulty.
-
Torment damage decreased 10% in Mythic difficulty.
-
Boon of Azeroth buff increased by 20% in Mythic difficulty.
-
-
Player versus Player
-
Mage
-
Fire
-
Blazing Barrier’s absorb is reduced by 25% when engaged in combat with enemy players. This change also affects Blazing Barrier cast by Arcane and Frost’s Triune Ward runecarving power.
-
-
-
Monk
-
Mistweaver
-
Life Cocoon’s absorb increased by 33% when engaged in combat with enemy players.
-
-
-
Paladin
-
The effectiveness of Pure Concentration (conduit) has been reduced by 50% when engaged in combat with enemy players.
-
Holy
-
Divine Favor (PvP Talent) now increases the healing of Flash of Light or Holy Light by 40% (was 50%).
-
Holy Light now heals for an additional 40% when engaged in combat with enemy players (was 20%).
-
Flash of Light now heals for an additional 25% when engaged in combat with enemy players (was 15%). Retribution and Protection Flash of Light unchanged.
-
-
-
Priest
-
Holy
-
Habiliments of the Empyrean 2-piece set bonus now increases the cooldown reduction of your next Holy-Word-affecting spell by 10 seconds when engaged in combat with enemy players (was 15 seconds).
-
Miracle Worker (PvP Talent) now reduces the cooldown of Holy Word: Serenity by 10% (was 20%).
-
-
-
Rogue
-
Assassination
-
Soulblade Shadowhide 4-piece set bonus now causes your Poisons and Bleeds to expire 50% faster when engaged in combat with enemy players (was 100%).
-
-
-
Shaman
-
Restoration
-
Healing Surge now heals for an additional 25% when engaged in combat with enemy players, up from 15%. Enhancement and Elemental healing unchanged.
-
Healing Wave now heals for an additional 30% when engaged in combat with enemy players (was 10%).
-
Theurgic Starspeaker’s Regalia 4-piece set bonus now casts a Chain Heal at 70% effectiveness when engaged in combat with enemy players (was 60%).
-
-
-
Warrior
-
Protection
-
Armaments of the Infinite Infantry 4-piece set bonus now increases the damage of Shield Slam and Thunder Clap by 50% when engaged in combat with enemy players (was 100%).
-
-