Dungeons and Raids
Dungeons and Raids
- Sepulcher of the First Ones
- Vigilant Guardian
- Fixed an issue where Unstable Orbs would fail to detonate and become non-interactive if a player attempted to detonate them in mid-air.
- Fixed an issue that incorrectly gave players an unusable extra action button during the encounter.
- Anduin Wrynn
- Fixed an issue with the pathing of Empowered Wicked Stars.
- Lords of Dread
- Time to unmask Mal'Ganis and Kin'tessa during Infiltration of Dread has been increased to 40 seconds on Normal difficulty (was 30 seconds).
- If players are unable to unmask the dreadlords during Infiltration of Dread, a shadowy visual will persist on the infiltrated targets so players can see who the infiltrated were.
- Vigilant Guardian
- Tazavesh: Streets of Wonder
- Mailroom Mayhem
- Fixed an issue where Shadowstep could not be used while inside The P.O.S.T.
- So’azmi
- Shuri periodic damage reduced by 33%.
- Mailroom Mayhem
Mage Tower
- War Councilor Victoria should now always be present on the Broken Shore for players to access the various Mage Tower challenges.