Classes
Classes
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Shaman
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Restoration
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(4) Set Bonus: Fixed an issue where Heal the Soul was incorrectly reducing the 1 second cooldown of Cloudburst Totem that prevented you from accidentally double-tapping the button, causing an unintended instant Cloudburst Totem recall.
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(4) Set Bonus: Fixed an issue where Heal the Soul would sometimes not properly cast a Chain Heal when dropping the appropriate totem.
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(4) Set Bonus: Fixed an issue where a Chain Heal critical strike on yourself would both generate and consume a stack of the Heal the Soul.
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(4) Set Bonus: Fixed an issue where there is a minor delay between activating a totem that generates a bonus Chain Heal and being able to use another ability.
Creatures and NPCs
Cyphers of the First Ones
Dungeons and Raids
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Sepulcher of the First Ones
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Vigilant Guardian
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Spawn rates for the Volatile Materium and Pre-Fabricated Sentries are less aggressive on Mythic difficulty.
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Increased the grace period before Exposed Core where Refracted Blast and Deresolution won't be cast on all difficulties.
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Prototype Pantheon
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Burden of Sin damage reduced by 20% on Normal and Heroic difficulty.
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Resolved an issue where Withering Seeds could fail to cast.
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Adjusted an unfair timing of Hand of Destruction and Night Hunter in the final phase.
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Halondrus the Reclaimer
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Reclaim initial damage reduced by 10% on Raid Finder, Normal, and Heroic difficulty.
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Decreased additional speed Ephemeral Motes gain from Eternity Overdrive by 50% on Raid Finder, Normal, and Heroic difficulty.
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Eternity Overdrive scaling damage reduced on Raid Finder, Normal, and Heroic difficulty.
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Earthbreaker Missiles damage reduced by 15% on Raid Finder and Normal difficulty.
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Fixed an issue causing Lightshatter Beam's periodic effect to inflict the incorrect amount of damage.
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Anduin Wrynn
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Anduin Wrynn's health reduced by 5% on Normal and Heroic difficulty.
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Anduin's Despair health reduced by 25% on Normal and Heroic difficulty.
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Remnant of the Fallen King's Army of the Dead summons a Monstrous Soul once per intermission on Heroic difficulty.
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Wicked Star damage reduced by 20% on Normal and Heroic difficulty.
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The targeting visual effect for Rain of Despair has been updated.
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The Jailer
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Fixed an issue with Defile that prevented it from inflicting the proper damage, as such the damage of Defile has been increased by 85% on Heroic difficulty.
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Tazavesh: So'leah's Gambit
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The murlocs of Stormhiem are more courageous and flee combat upon reaching 15% health (was 25%).
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Murkbrine Shellcrusher will no longer aattempt to recast Cry of Mrrggllrrgg if the cast is prevented.
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Murkbrine Wavejumper's Mrrggrrglrrlr Leap damage reduced by 20%.
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Murkbrine Wavejumper will no longer attempt to recast Mrrggrrglrrlr Leap if the cast is prevented.
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Burly Deckhand’s Super Saison increases damage dealt by 50% (was 100%).
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Hourglass Tidesage's Brackish Bolt damage reduced by 20%.
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Devoted Accomplice's Energy Slash damage reduced by 20%.
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The cooldown of Devoted Accomplice's Energy Slash has been increased.
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Wandering Pulsar's health reduced by 20%.
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Wandering Pulsar's Pulse damage reduced by 15%.
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The cast time of Adorned Starseer's Drifting Star cast time increased to 3.5 seconds (was 2.75 seconds).
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Adjusted the position of two Adorned Starseers.
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Tazavesh: Streets of Wonder
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Armored Overseer and Gatewarden Zo'mazz's Proxy Strike damage reduced by 30%.
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Adjusted the arming visual of Armored Overseer's Beam Splicer.
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Support Officer's Hard Light Barrier cast time increased to 3 seconds (was 2.5 seconds).
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Interrogation Specialist’s Stasis Beam cast time increased to 2.5 seconds (was 2 seconds) and duration reduced to 3 seconds (was 4 seconds).
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Interrogation Specialist’s Spark Burn damage reduced by 20%.
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Frenzied Nightclaw’s Frantic Rip impact damage reduced by 30% and damage over time reduced by 50%.
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Items and Rewards
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The following changes have been made to Gavel of the First Arbiter:
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Boon of Looming Winter now properly absorbs damage from enemy attacks.
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Rotting Decay is now categorized as a disease.
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Boon of Harvested Hope is now categorized as a bleed effect.
Player versus Player