Dungeons and Raids

  • Developer’s note: With the following hotfixes, our goal is to address circumstances in Shadowlands dungeons where enemy spells could be cast on nearby melee targets when their current target moved out of range, sometimes leading to unfair player deaths.
    • De Other Side
      • Fixed an issue that would cause Territorial Bladebeak and Bladebeak Matriarch’s Beak Slice to be cast on a nearby target if their current target was out of range.
    • Halls of Atonement
      • Fixed an issue that would cause Depraved Darkblade’s Deadly Thrust to be cast on a nearby target if their current target was out of range.
    • Mists of Tirna Scithe
      • Fixed an issue that would cause Mistveil Matriarch’s Shred Armor to be cast on a nearby target if their current target was out of range.
    • Tazavesh: So’leah’s Gambit
      • Fixed an issue that would cause Burly Deckhand’s Haymaker to be cast on a nearby target if their current target was out of range.
      • Increased the cast time of Haymaker to 1.5 seconds (was 0.75 seconds).
    • Theater of Pain
      • Fixed an issue that would cause Ancient Captain’s Shield Bash to be cast on a nearby target if their current target was out of range.
  • Karazhan
    • Fixed an issue where players in Cross-Faction groups could play the Chess Event against each other and prevent victory.

Quests

  • The Vol’dun introduction quest, “Into the Dunes” is working as expected once again.