Achievements
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Tales of the Exile will now track credit more reliably. Characters who have already completed portions of this achievement and did not get credit will be awarded credit on those portions upon their next login.
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Fixed an issue that caused the Soloist %s title to be awarded before earning the Supreme Soloist achievement.
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Druid
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Balance
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Fixed an issue where Ravenous Frenzy (Venthyr Ability) granted an additional stack for simultaneous casts (i.e Stampeding Roar giving a stack for both the cast and form change).
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Fixed an issue where Kindred Affinity (Kyrian Ability) granted your partner too much of a stat increase when Empowered.
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Hunter
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The bleed effect from Pouch of Razor Fragments (Runecarving Power) will no longer be applied to targets who are affected by crowd control effects that can break from taking damage.
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Mage
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Priest
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Shadow
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Warlock
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Fixed an issue where casting Grimoire of Sacrifice: Seduction (Talent) on another player would break immediately and would not clear damage over time effects.
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Fixed an issue where the map markers for rares would continue to appear after already being looted for the day.
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Fixed an issue in Fugueal Protolock that allowed players to click on previously cleared nodes, causing the Protolock to become incompletable.
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Fixed an issue that caused the Fugueal Protolock given during the quest, Your First Fugueal Protolock to reset prematurely.
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Spires of Ascension
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Fixed an issue where some player abilities were causing the final group of enemies before Devos to reset.
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[With realm restarts] Participation thresholds have been updated for the Great Vault for Shadowlands Season 3:
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The first Raid Vault now requires 2 Raid Boss victories (was 3).
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The second Raid Vault now requires 5 Raid Boss victories (was 6).
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The third Raid Vault now requires 8 Raid Boss victories (was 9).
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Developer's note: These thresholds for the raid will map better to the structure of the Sepulcher of the First Ones raid, especially for groups attempting to move from one difficulty up into the next.
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The third Mythic+ Vault now requires 8 completed dungeons (was 10).
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The third PvP Vault now requires 5500 Honor earned in Rated PvP (was 6250).
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Developer's note: We want to make these feel a little more attainable, even as aspirational goals for highly-engaged players who love that type of content.
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Fixed an issue where players with unclaimed Great Vault rewards could become unable to acquire a Mythic Keystone until the following week. If you do not receive your Mythic Keystone as expected for any reason, you may speak to Ta'hsup in the Hall of Holding in Oribos to retrieve it.
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Honorable kills in Zereth Mortis now count as progress towards the quest Against Overwhelming Odds.
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Druid
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Restoration
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Priest
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Holy
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When Spirit of the Redeemer (PvP Talent) is used in conjunction with Afterlife (Talent) to resurrect an ally, the Priest will now sacrifice their spirit and not return to life.
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Shaman
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Enhancement
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Sundering (Talent) will no longer incorrectly both consume the effects of Gladiator's Resolve and apply its incapacitate effect to players under the effects of Gladiator's Resolve.
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Fixed an issue where Xy agents could sometimes not become targetable during the quest, Xy Are You Doing This?.
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Vulpera slaves during the quest Ready to Riot now always give credit to their liberators for the quest when freed, and once again accept the help of Alliance players.
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Adamant Vaults layers 13—16 now also awards Anima on completion.